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Public Member Functions | List of all members
CreateText Class Reference

a text element. More...

Inheritance diagram for CreateText:
element event

Public Member Functions

 CreateText (string text, int x=0, int y=0, int w=80, int h=37)
 create a text element. More...
 
int getTextWidth ()
 get the width of the text. More...
 
int getTextHeight ()
 get the height of the text. More...
 
element setColor (int r, int g, int b, int a=255)
 sets an overlay color on the image. More...
 
multiReturn< int, int, int, int > getColor ()
 gets the overlay color of the image. More...
 
element setText (string text)
 sets the text. More...
 
string getText ()
 gets the text. More...
 
element setTextAlignment (string horizontal="left", string vertical="upper")
 sets the text alignment. More...
 
element setWordWrap (bool wordWrap=true)
 sets whether words should leave the element width, or create a new line. More...
 
string getFont ()
 gets the font. More...
 
element setFont (string font)
 sets the font. More...
 
- Public Member Functions inherited from element
conditional< string, bool > runScript ()
 run the element's script once. More...
 
element setRunScript (bool runScript=true)
 runs the script each frame. More...
 
element setScript (string code)
 set the element's script. More...
 
string getScript ()
 get the current code of the element. More...
 
conditional< string, bool > doScriptString (string code)
 does a script string. More...
 
element blockFunction (string functionName, bool block=true)
 blocks a function from being used outside of the current script. More...
 
string getID ()
 get the ID of the element. More...
 
bool setID (string ID)
 set the ID of the element. More...
 
float getX ()
 get the X axis of the element. More...
 
float getY ()
 get the Y axis of the element. More...
 
float getWidth ()
 get the width of the element. More...
 
float getHeight ()
 get the height of the element. More...
 
element bringToFront ()
 brings the element to the top-most layer. More...
 
element bringToBack ()
 brings the element to the bottom-most layer. More...
 
element setX (float X)
 sets the X axis of the element More...
 
element setY (float Y)
 sets the Y axis of the element. More...
 
element setWidth (float width)
 sets the width of the element. More...
 
element setWidth (float height)
 sets the height of the element. More...
 
element setScale (float scale)
 sets the scale of the element. More...
 
element setScale (float widthScale, float heightScale)
 sets the width and height scale of the element. More...
 
element setMaintainAspectRatio (bool maintainAspectRatio=true)
 sets whether or not changing the width/height maintains aspect ratio scaling. More...
 
element center ()
 centers the element. More...
 
element setScalePosition ()
 sets that setScale() should also scale the element's position. More...
 
element setScalePosition (bool scalePosition)
 sets whether or not setScale() should also scale the element's position. More...
 
element setScalePosition (bool scaleX, bool scaleY)
 sets whether or not setScale() should also scale the element's X and Y position. More...
 
element setCollisionWith (element elem)
 add collision with another element. More...
 
element removeCollisionWith (element elem)
 removes the collision with another element. More...
 
element setMinWidth (float minWidth)
 sets the minimum resize width. More...
 
element setMinHeight (float minHeight)
 sets the minimum resize height. More...
 
element setMaxWidth (float maxWidth)
 sets the maximum resize width. More...
 
element setMaxHeight (float maxHeight)
 sets the maximum resize height. More...
 
string getType ()
 get the type of this element. More...
 
element setPosition (float X, float Y)
 set the position of the element. More...
 
multiReturn< float, float > getPosition ()
 gets the position of the element. More...
 
element setTabEnabled (bool enabled=true)
 sets whether or not you can tab to get to this element. More...
 
element setTabOrder (int orderNo)
 sets the order in which this element can be tabbed to. More...
 
element setClipped (bool clipped)
 sets whether the element should be cut off by it's rectangle. More...
 
element setDPIAware (bool dpiAware=true)
 
element setDefaultControls (bool defaultControls, float speed)
 sets whether the element can be moves with keys. More...
 
element setFocused (bool focused=true)
 set the focus of the element. More...
 
bool isFocused ()
 get whether or not the element is in focus. More...
 
element setMovable (bool movable=true, int movableHeight=-1)
 sets the movability of the element. More...
 
element setMovableBoundaries (int x, int y, int endX, int endY)
 sets the movable boundaries. More...
 
multiReturn< int, int, int, int > getMovableBoundaries ()
 gets the movable boundaries. More...
 
bool hitsBoundary (string direction)
 checks if the element has collided with a boundary. More...
 
element setResizable (bool resizable=true)
 sets whether the element is resizable. More...
 
element setResizableDepth (int resizableDepth)
 sets the depth of the pixels the user must click to resize an element. More...
 
element setRect (int x, int y, int width, int height)
 sets the rectangle of the element. More...
 
element hide ()
 sets the element to be invisible. More...
 
element show ()
 sets the element to be visible. More...
 
element setVisible (bool visible=true)
 sets the visibility of the element. More...
 
bool isVisible ()
 get the visibility of the element. More...
 
element addElement (element elem)
 adds a child element. More...
 
element setParent (element elem)
 adds this element as a child of the given element. More...
 
element removeElement (element elem)
 removes a child element. More...
 
element[] getElements ()
 gets all child elements. More...
 
element getParent ()
 get the parent element. More...
 
element resetLayers ()
 resets the order of the layers. More...
 
void remove ()
 removes the element. More...
 
string getObject (bool includeChildren=true)
 get the element as a total object. More...
 
element doCommands (string cmd)
 creates the element from an object like a server command. More...
 
element removeFromClients ()
 removes the element from all online clients. More...
 
element sendToClients (bool removeOthers=false, string key="", string keyAns="")
 sends the element to all connected clients who meet the criteria. More...
 
element setProperty (string property, string value)
 sets a property of the element to be sent next. More...
 
string getProperty (string property)
 gets the value of a set property. More...
 
string[] getProperties ()
 gets all properties from the object. More...
 
element removeProperty (string property)
 removes a property from the object. More...
 
element clearProperties ()
 removes all properties from the object. See removeProperty() More...
 
bool setParentScript (string scriptPath)
 sets the parent script. More...
 
- Public Member Functions inherited from event
void setEventListener (ElementEvent event, function func,...)
 sets a function to run on the given event. Removes all other event listeners of the same event type. More...
 
void addEventListener (ElementEvent event, function func,...)
 adds a function to run on the given event. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from element
static void drawRectangle (int x, int y, int width=100, int height=50, bool border=false, int r=0, int g=0, int b=0, int a=255, clipX=0, clipY=0, clipWidth=game:getWindowWidth(), clipHeight=game:getWindowHeight())
 draws a 2D rectangle on top of the element. More...
 

Detailed Description

a text element.

Constructor & Destructor Documentation

◆ CreateText()

CreateText::CreateText ( string  text,
int  x = 0,
int  y = 0,
int  w = 80,
int  h = 37 
)

create a text element.

   Creates on-screen text with either the environment's font or the default font.\n
   Derives all element functions.
Parameters
Thetext to be displayed.
(optional)The X axis the text should be placed on the screen.
(optional)The Y axis the text should be placed on the screen.
(optional)The width of the text.
(optional)The height of the text.

Member Function Documentation

◆ getColor()

multiReturn<int, int, int, int> CreateText::getColor ( )

gets the overlay color of the image.

Returns
The amount of red, blue, green, and alpha (transparency) (0-255).

◆ getFont()

string CreateText::getFont ( )

gets the font.

Returns
The set font.

◆ getText()

string CreateText::getText ( )

gets the text.

Returns
The current text.

◆ getTextHeight()

int CreateText::getTextHeight ( )

get the height of the text.

   Get the absolute height of the text. Not to be confused with element:getWidth(), this instead
   gets the height of exactly how many pixels long of text is being used.
Returns
The height of the text.

◆ getTextWidth()

int CreateText::getTextWidth ( )

get the width of the text.

   Get the absolute width of the text. Not to be confused with element:getWidth(), this instead
   gets the width of exactly how many pixels wide of text is being used.
Returns
The width of the text.

◆ setColor()

element CreateText::setColor ( int  r,
int  g,
int  b,
int  a = 255 
)

sets an overlay color on the image.

Parameters
Theamount of red (0-255).
Theamount of green (0-255).
Theamount of blue (0-255).
(optional)The amount of alpha (transparency) (0-255).
Returns
Returns itself.

◆ setFont()

element CreateText::setFont ( string  font)

sets the font.

Parameters
Thefont to set.
Returns
Returns itself.

◆ setText()

element CreateText::setText ( string  text)

sets the text.

Parameters
Thenew text.
Returns
Returns itself.

◆ setTextAlignment()

element CreateText::setTextAlignment ( string  horizontal = "left",
string  vertical = "upper" 
)

sets the text alignment.

   Aligns the text to be a combination between left, center, and right and upper, center, and lower aligned.
Parameters
(optional)The horizontal alignment as a string. Either "left", "center", or "right".
(optional)The vertical alignment as a string. Either "upper", "center", or "lower".
Returns
Returns itself.

◆ setWordWrap()

element CreateText::setWordWrap ( bool  wordWrap = true)

sets whether words should leave the element width, or create a new line.

   False by default, sets whether or not text that goes out of the width of the element should move to the next line instead.
Parameters
(optional)Whether words should leave the element, or go to a new line.
Returns
Returns itself.