World of Hello
server Member List

This is the complete list of members for server, including all inherited members.

addKey(conditional< string, int > user, string key, string keyVal)serverstatic
addPermission(string account, string permission, string permissionStr, bool enabled=true, function func=null,...)serverstatic
addWorldProperty(string property, string propertyStr, bool enabled=true, function func=null,...)serverstatic
appendFile(string serverFilePath, string content, function func=null,...)serverstatic
createNPCServer(string name, function func=null,...)serverstatic
deleteFile(string serverFilePath, function func=null,...)serverstatic
downloadFile(string serverFilePath, function func=null,...)serverstatic
findAccounts(string name, int max, int page, function func,...)serverstatic
getAccountIsStaff(string account, function func,...)serverstatic
getAccountPermissions(string accountName, function func,...)serverstatic
getAccountsByName(string name, int maxResults=100, int page=0, function func,...)serverstatic
getAccountsWithPermissions(string permission, string permissionStr, function func,...)serverstatic
getAccountsWithPermissions(string permission, function func,...)serverstatic
getClientsWithKeys(string key, string valVal, function func,...)serverstatic
getClientsWithKeys(string key, function func,...)serverstatic
getFile(string serverFilePath, function func=null,...)serverstatic
getFilePaths(string serverFolderPath, string find="", bool recursive=false, int maxResults=100, int page=0, function func,...)serverstatic
getNPCServers(function func,...)serverstatic
getObjectFromCommand(string command)serverstatic
getObjects(string location)serverstatic
getOnlineList(function func,...)serverstatic
getScriptPaths(string serverFilePath, function func,...)serverstatic
getSendMessageCount(string command)serverstatic
getServerList(function func,...)serverstatic
getSQL(string dbFile, string SQL, function func,...)serverstatic
getVar(string textFilePath, string variable, function func,...)serverstatic
getWorldProperties(function func,...)serverstatic
isConnected()serverstatic
ping(string message, function func,...)serverstatic
removeKey(conditional< string, int > user, string key, string keyVal="")serverstatic
removeNPCServer(string name, function func=null,...)serverstatic
removePermission(string account, string permission, string permissionStr="", bool enabled=true, function func=null,...)serverstatic
removeWorldProperty(string property, string propertyStr="", bool enabled=true, function func=null,...)serverstatic
renameFile(string serverFilePath, sring newServerFilePath, function func=null,...)serverstatic
sendFile(string filePath, function func=null,...)serverstatic
sendFile(string filePath, string serverFilePath, function func=null,...)serverstatic
sendFile(string serverFilePath, string fileContent, bool anyVal, function func=null,...)serverstatic
sendGit(string command, string location="", function func=null,...)serverstatic
sendScript(string scriptName, string scriptCont=game:getScript(scriptName), function func=null,...)serverstatic
sendToClients(string command, string commandStr, bool removable=true, string key="", string keyStr="")serverstatic
setAccountIsStaff(string account, bool isStaff=true, function func=null,...)serverstatic
setKey(conditional< string, int > user, string key, string keyVal)serverstatic
setNPCServerBootOnInit(string name, bool bootOnInit=true, function func=null,...)serverstatic
setNPCServerFaultTolerant(string name, bool faultTolerant=true, function func=null,...)serverstatic
setVar(string textFilePath, string variable, string value, function func=null,...)serverstatic
startNPCServer(string name, bool onServer=true, function func=null,...)serverstatic
stopNPCServer(string name, function func=null,...)serverstatic