World of Hello
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This is the complete list of members for server, including all inherited members.
addKey(conditional< string, int > user, string key, string keyVal) | server | static |
addPermission(string account, string permission, string permissionStr, bool enabled=true, function func=null,...) | server | static |
addWorldProperty(string property, string propertyStr, bool enabled=true, function func=null,...) | server | static |
appendFile(string serverFilePath, string content, function func=null,...) | server | static |
createNPCServer(string name, function func=null,...) | server | static |
deleteFile(string serverFilePath, function func=null,...) | server | static |
downloadFile(string serverFilePath, function func=null,...) | server | static |
findAccounts(string name, int max, int page, function func,...) | server | static |
getAccountIsStaff(string account, function func,...) | server | static |
getAccountPermissions(string accountName, function func,...) | server | static |
getAccountsByName(string name, int maxResults=100, int page=0, function func,...) | server | static |
getAccountsWithPermissions(string permission, string permissionStr, function func,...) | server | static |
getAccountsWithPermissions(string permission, function func,...) | server | static |
getClientsWithKeys(string key, string valVal, function func,...) | server | static |
getClientsWithKeys(string key, function func,...) | server | static |
getFile(string serverFilePath, function func=null,...) | server | static |
getFilePaths(string serverFolderPath, string find="", bool recursive=false, int maxResults=100, int page=0, function func,...) | server | static |
getNPCServers(function func,...) | server | static |
getObjectFromCommand(string command) | server | static |
getObjects(string location) | server | static |
getOnlineList(function func,...) | server | static |
getScriptPaths(string serverFilePath, function func,...) | server | static |
getSendMessageCount(string command) | server | static |
getServerList(function func,...) | server | static |
getSQL(string dbFile, string SQL, function func,...) | server | static |
getVar(string textFilePath, string variable, function func,...) | server | static |
getWorldProperties(function func,...) | server | static |
isConnected() | server | static |
ping(string message, function func,...) | server | static |
removeKey(conditional< string, int > user, string key, string keyVal="") | server | static |
removeNPCServer(string name, function func=null,...) | server | static |
removePermission(string account, string permission, string permissionStr="", bool enabled=true, function func=null,...) | server | static |
removeWorldProperty(string property, string propertyStr="", bool enabled=true, function func=null,...) | server | static |
renameFile(string serverFilePath, sring newServerFilePath, function func=null,...) | server | static |
sendFile(string filePath, function func=null,...) | server | static |
sendFile(string filePath, string serverFilePath, function func=null,...) | server | static |
sendFile(string serverFilePath, string fileContent, bool anyVal, function func=null,...) | server | static |
sendGit(string command, string location="", function func=null,...) | server | static |
sendScript(string scriptName, string scriptCont=game:getScript(scriptName), function func=null,...) | server | static |
sendToClients(string command, string commandStr, bool removable=true, string key="", string keyStr="") | server | static |
setAccountIsStaff(string account, bool isStaff=true, function func=null,...) | server | static |
setKey(conditional< string, int > user, string key, string keyVal) | server | static |
setNPCServerBootOnInit(string name, bool bootOnInit=true, function func=null,...) | server | static |
setNPCServerFaultTolerant(string name, bool faultTolerant=true, function func=null,...) | server | static |
setVar(string textFilePath, string variable, string value, function func=null,...) | server | static |
startNPCServer(string name, bool onServer=true, function func=null,...) | server | static |
stopNPCServer(string name, function func=null,...) | server | static |